BiblioPixelAnimations.game.Snake module

class BiblioPixelAnimations.game.Snake.Snake(layout, inputDev, **kwds)[source]

Bases: bibliopixel.animation.game.Game

changeDir(newDir)[source]
dead()[source]
drawApple()[source]
drawApplesLeft()[source]
drawBody()[source]
drawLives()[source]
gameOver()[source]
move()[source]
nextLevel()[source]
placeApple()[source]
resetBody()[source]
step(amt=1)[source]