bibliopixel.animation.runner module

class bibliopixel.animation.runner.Runner(*, amt=1, fps=0, sleep_time=0, max_steps=0, until_complete=False, max_cycles=0, seconds=None, threaded=False, main=None, flat_out=False, repeats=None, **kwds)[source]

Bases: object

compute_state(cur_step, state)[source]
fps
set_project(project)[source]
class bibliopixel.animation.runner.STATE[source]

Bases: enum.IntEnum

An enumeration.

canceled = 3
complete = 2
max_steps = 4
ready = 0
running = 1
timeout = 5